FSD3103 Social Dimension of the Online Role-Playing Game World of Warcraft 2013-2014
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Study title
Social Dimension of the Online Role-Playing Game World of Warcraft 2013-2014
Dataset ID Number
FSD3103
Persistent identifiers
https://urn.fi/urn:nbn:fi:fsd:T-FSD3103https://doi.org/10.60686/t-fsd3103
Data Type
Quantitative
Authors
- Laaksamo, Ossi-Matti (University of Lapland. Faculty of Social Sciences)
- Linnakangas, Ritva (University of Lapland. Faculty of Social Sciences)
- Silén, Marianne (University of Lapland. Faculty of Social Sciences)
Abstract
The survey studied the time use of the players of the massively multiplayer online role-playing game World of Warcraft (WoW), and the social dimension of the gaming community. The data were collected for a Master's thesis.
The respondents were first asked how many hours per day they played WoW or other similar games, how many hours they spent on active gaming sessions (raids etc.), on how many days per week they played, how long they had played WoW or other MMORPGs, and how long they had been a member of their guild (in-game association of player characters).
The respondents were also asked whether they played WoW or other MMORPGs mostly as a single player or with other players, what their reasons for playing MMORPGs were, and why they thought other people played them. With regard to the social dimension of WoW and MMORPGs, the respondents were presented a number of statements charting, among others, the significance of friends and relationships "in game", the possibility of in-game relationships developing into real-life relationships, teamwork and related skills, and opinions on the rules and activities of the guild.
Finally, the respondents were asked about their opinions on their gaming hobby as well as their views of MMORPGs and gaming communities from a general and the society's point of view.
Background variables included the respondent's age and gender.
Keywords
computers; digital games; internet; leisure time activities; online communities; social networks
Topic Classification
- Social sciences (Fields of Science Classification)
- Information technology (CESSDA Topic Classification)
- Time use (CESSDA Topic Classification)
Series
Individual datasetsDistributor
Finnish Social Science Data Archive
Access
The dataset is (B) available for research, teaching and study.
Data Collector
- Laaksamo, Ossi-Matti (University of Lapland. Faculty of Social Sciences)
Time Period Covered
2013
Collection Dates
2013-10 – 2013-11
Nation
Finland
Geographical Coverage
Finland
Analysis/Observation Unit Type
Individual
Universe
People aged 18 or older who played World of Warcraft and were members of Finnish guilds
Time Method
Cross-section
Sampling Procedure
Non-probability: Respondent-assisted
Four Finnish World of Warcraft guilds were, for the most part, randomly selected through a search engine. The guildmaster or another member of each guild relayed the invitation to participate in the survey to other members.
Collection Mode
Self-administered questionnaire: Web-based (CAWI)
Research Instrument
Structured questionnaire
Data File Language
Downloaded data package may contain different language versions of the same files.
The data files of this dataset are available in the following languages: Finnish.
FSD translates quantitative data into English on request, free of charge. More information on ordering data translation.
Data Version
1.0
Completeness of Data and Restrictions
The archived data does not contain the open-ended questions that were part of the original data.
Weighting
There are no weight variables in the data.
Citation Requirement
The data and its creators shall be cited in all publications and presentations for which the data have been used. The bibliographic citation may be in the form suggested by the archive or in the form required by the publication.
Bibliographical Citation
Laaksamo, Ossi-Matti (University of Lapland) & Linnakangas, Ritva (University of Lapland) & Silén, Marianne (University of Lapland): Social Dimension of the Online Role-Playing Game World of Warcraft 2013-2014 [dataset]. Version 1.0 (2017-08-17). Finnish Social Science Data Archive [distributor]. https://urn.fi/urn:nbn:fi:fsd:T-FSD3103
Deposit Requirement
Notify FSD of all publications where you have used the data by sending the citation information to user-services.fsd@tuni.fi.
Disclaimer
The original data creators and the archive bear no responsibility for any results or interpretations arising from the reuse of the data.
Related Publications
Turtiainen, Veera (2020) Verkkopeli sosiaalisena vuorovaikutusympäristönä - Sosiaalinen pääoma MMORPG World of Warcraftissa. Rovaniemi: Lapin yliopisto. Yhteiskuntatieteiden kandidaatintutkielma.
Study description in machine readable DDI-C 2.5 format
Metadata record is licensed under a Creative Commons Attribution 4.0 International license.