FSD3103 Social Dimension of the Online Role-Playing Game World of Warcraft 2013-2014

Aineisto on käytettävissä (B) tutkimukseen, opetukseen ja opiskeluun.

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Aineiston nimi

Social Dimension of the Online Role-Playing Game World of Warcraft 2013-2014

Aineistonumero

FSD3103

Pysyvät tunnisteet

https://urn.fi/urn:nbn:fi:fsd:T-FSD3103
https://doi.org/10.60686/t-fsd3103

Aineiston laatu

Kvantitatiivinen aineisto

Tekijät

  • Laaksamo, Ossi-Matti (University of Lapland. Faculty of Social Sciences)
  • Linnakangas, Ritva (University of Lapland. Faculty of Social Sciences)
  • Silén, Marianne (University of Lapland. Faculty of Social Sciences)

Sisällön kuvaus

The survey studied the time use of the players of the massively multiplayer online role-playing game World of Warcraft (WoW), and the social dimension of the gaming community. The data were collected for a Master's thesis.

The respondents were first asked how many hours per day they played WoW or other similar games, how many hours they spent on active gaming sessions (raids etc.), on how many days per week they played, how long they had played WoW or other MMORPGs, and how long they had been a member of their guild (in-game association of player characters).

The respondents were also asked whether they played WoW or other MMORPGs mostly as a single player or with other players, what their reasons for playing MMORPGs were, and why they thought other people played them. With regard to the social dimension of WoW and MMORPGs, the respondents were presented a number of statements charting, among others, the significance of friends and relationships "in game", the possibility of in-game relationships developing into real-life relationships, teamwork and related skills, and opinions on the rules and activities of the guild.

Finally, the respondents were asked about their opinions on their gaming hobby as well as their views of MMORPGs and gaming communities from a general and the society's point of view.

Background variables included the respondent's age and gender.

Asiasanat

computers; digital games; internet; leisure time activities; online communities; social networks

Tieteenala/Aihealue

Sarja

Individual datasets

Jakelija

Finnish Social Science Data Archive

Käyttöoikeudet

The dataset is (B) available for research, teaching and study.

Kerääjät

  • Laaksamo, Ossi-Matti (University of Lapland. Faculty of Social Sciences)

Ajallinen kattavuus

2013

Aineistonkeruun ajankohta

2013-10 – 2013-11

Maa

Finland

Kohdealue

Finland

Havaintoyksikkötyyppi

Individual

Perusjoukko/otos

People aged 18 or older who played World of Warcraft and were members of Finnish guilds

Tutkimuksen aikaulottuvuus

Cross-section

Otantamenetelmä

Non-probability: Respondent-assisted

Four Finnish World of Warcraft guilds were, for the most part, randomly selected through a search engine. The guildmaster or another member of each guild relayed the invitation to participate in the survey to other members.

Keruumenetelmä

Self-administered questionnaire: Web-based (CAWI)

Keruuväline tai –ohje

Structured questionnaire

Datatiedostojen kieli

Aineistopaketti voi sisältää samoja tiedostoja eri kielisinä.

Aineisto sisältää datatiedostoja seuraavilla kielillä: suomi.

Tietoarkisto kääntää kvantitatiivisia datatiedostoja englanniksi. Lisätietoja käännöspyynnön jättämisestä.

Datan versio

1.0

Aineiston käytössä huomioitavaa

The archived data does not contain the open-ended questions that were part of the original data.

Painokertoimet

There are no weight variables in the data.

Viittausvaatimus

The data and its creators shall be cited in all publications and presentations for which the data have been used. The bibliographic citation may be in the form suggested by the archive or in the form required by the publication.

Malliviittaus

Laaksamo, Ossi-Matti (University of Lapland) & Linnakangas, Ritva (University of Lapland) & Silén, Marianne (University of Lapland): Social Dimension of the Online Role-Playing Game World of Warcraft 2013-2014 [dataset]. Version 1.0 (2017-08-17). Finnish Social Science Data Archive [distributor]. https://urn.fi/urn:nbn:fi:fsd:T-FSD3103

Julkaisusta tiedottaminen

Notify FSD of all publications where you have used the data by sending the citation information to user-services.fsd@tuni.fi.

Varaumat

The original data creators and the archive bear no responsibility for any results or interpretations arising from the reuse of the data.

Julkaisut aineistosta Tooltip

Laaksamo, Ossi-Matti (2014). Verkkoroolipelaaminen ja sosialisaatio. World of Warcraft -pelit osakulttuurisena toimintana sosialisaation näkökulmasta. Rovaniemi: Lapin yliopisto. Sosiaalityön pro gradu -tutkielma. http://urn.fi/URN:NBN:fi:ula-201406161272

Turtiainen, Veera (2020) Verkkopeli sosiaalisena vuorovaikutusympäristönä - Sosiaalinen pääoma MMORPG World of Warcraftissa. Rovaniemi: Lapin yliopisto. Yhteiskuntatieteiden kandidaatintutkielma.

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Creative Commons License
Aineiston kuvailu on lisensoitu Creative Commons Nimeä 4.0 Kansainvälinen -lisenssin mukaisesti.