FSD3817 Experimental research on games for climate change engagement 2022
Julkaisut aineistosta
Fernández Galeote, D., Legaki, N. Z., & Hamari, J. (2023). Text- and Game-Based Communication for Climate Change Attitude, Self-Efficacy, and Behavior: A Controlled Experiment. Computers in Human Behavior, 149. https://doi.org/10.1016/j.chb.2023.107930
Fernández Galeote, D., Legaki, N. Z., & Hamari, J. (2023). From traditional to game-based learning of climate change: A media comparison experiment. Proceedings of the ACM on Human-Computer Interaction, 7(CHI PLAY), 393. https://doi.org/10.1145/3611039
Fernández Galeote, D., Legaki, N-Z., & Hamari, J. (2023). Climate Connected: An Immersive VR and PC Game for Climate Change Engagement. In Companion Proceedings of the Annual Symposium on Computer-Human Interaction in Play (CHI PLAY '23 Companion). https://doi.org/10.1145/3573382.3616053
Fernández Galeote, D., Sicevic, N., Legaki, N-Z., & Hamari, J. (2024). Changing Climate Change Mental Models Through Game-Based Learning: A Controlled Experiment Involving Cognitive Mapping. Proceedings of the ACM on Human-Computer Interaction, 8(CHI PLAY). https://doi.org/10.1145/3677062
Fernández Galeote, D., Legaki, N-Z., & Hamari, J. (2024). Climate Change at Your Doorstep: An Experiment Using a Digital Game and Distance Framing. In Companion Proceedings of the Annual Symposium on Computer-Human Interaction in Play (CHI PLAY Companion '24), October 14-17, 2024, Tampere, Finland. https://doi.org/10.1145/3665463.3678780
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