FSD3479 Interviews on Cultural Participation 2018

Aineisto on käytettävissä (C) vain tutkimukseen ja ylempiin opinnäytteisiin (esim. väitöstutkimukseen, pro graduun ja ylemmän AMK-tutkinnon opinnäytetyöhön). Aineistoa ei saa käyttää opetukseen, opiskeluun (esim. harjoitustöihin) tai alempiin opinnäytteisiin.

Lataa aineisto täältä

Muunkieliset kuvailuversiot

Aineistoon liittyvät tiedostot

  • Aineistoon ei liity muita kuvailevia tiedostoja

Tekijät

  • Heikkilä, Riie (Tampere University. Faculty of Social Sciences)

Asiasanat

arts, cinema, cultural participation, culture, hobbies, holidays, leisure time, leisure time activities, literature, museums, music, visual arts

Sisällön kuvaus

This dataset consists of individual and group interviews on the cultural habits and leisure time activities of culturally inactive people in Finland. The interviews were conducted as part of the Understanding Cultural Disengagement in Contemporary Finland (DISFIN) project. The study was funded by the Academy of Finland (ID: 307756), Finnish Cultural Foundation, and City of Helsinki Urban Facts.

The aim was to select interviewees who, based on the researcher's previous analysis, did not actively participate in cultural activities. During the interviews, the participants were asked to discuss their views on various forms of culture, such as music, literature, and visual arts. The interviewees also discussed, for example, how they spent their leisure time and how they would spend their time if they could do anything they wanted. Additionally, the cultural events that the interviewees had attended were surveyed. In some of the interviews, pictures of art paintings were used as stimuli for the participants.

Background information included the interviewee's age, gender and level of education. The data were organised into an easy to use HTML version at FSD.

The dataset is only available in Finnish.

Aineiston kuvailu koneluettavassa DDI 2.0 -formaatissa

Creative Commons License
Aineiston kuvailu on lisensoitu Creative Commons Nimeä 4.0 Kansainvälinen -lisenssin mukaisesti.