FSD4014 Introduction Interviews of Actively Gaming Adolescents 2022-2024
The dataset is (D) available only by permission from the data depositor/creator.
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Study title
Introduction Interviews of Actively Gaming Adolescents 2022-2024
Dataset ID Number
FSD4014
Persistent identifiers
https://urn.fi/urn:nbn:fi:fsd:T-FSD4014https://doi.org/10.60686/t-fsd4014
Data Type
Qualitative
Authors
- Auranen, Tiina (University of Jyväskylä)
- Karhulahti, Veli-Matti (University of Jyväskylä)
- Saariniemi, Sara (University of Jyväskylä)
- Turtiainen, Emilia (University of Jyväskylä)
- Valtonen, Venla (University of Jyväskylä)
- Kauraoja, Valtteri (University of Jyväskylä)
- Nerg, Henri (University of Jyväskylä)
- Siidoroff, Aleksi (University of Jyväskylä)
- Malinen, Ville (University of Jyväskylä)
- Munukka, Pauliina (University of Jyväskylä)
- Siutila, Miia (University of Jyväskylä)
Abstract
The data includes initial interviews from a three-year longitudinal study. The interviewees are 7th-9th graders who actively play digital games.
The aim of the initial interviews was to form an overall picture of the youth's life situation in the beginning of the data collection. The interviews cover the youth's gaming habits, family and school life, and social relationships. In addition, their experiences of school bullying, leisure activities, and future study goals were discussed.
Background information includes the age and gender of the interviewee. The dataset contains both Finnish interview transcripts and English translations of them.
Keywords
digital games; families; friends; hobbies; leisure time activities; social interaction; youth; youth culture
Topic Classification
- Social sciences (Fields of Science Classification)
- Time use (CESSDA Topic Classification)
- Leisure, tourism and sport (CESSDA Topic Classification)
Series
Relationship Between Health and Gaming in Human Life Course: International and Longitudinal ORE StudyDistributor
Finnish Social Science Data Archive
Access
The dataset is (D) available only by permission from the data depositor/creator.
Data Collector
- Auranen, Tiina (University of Jyväskylä)
Funders
- European Research Council (101042052)
Collection Dates
2022-09-01 – 2024-09-01
Nation
Finland
Geographical Coverage
Finland
Analysis/Observation Unit Type
Individual
Universe
Youth in grades 7-9 at partner schools who actively engage in digital gaming.
Time Method
Longitudinal
Sampling Procedure
Non-probability: Availability
Collection Mode
Face-to-face interview
Web-based interview (Some of the interviews were conducted via Zoom and some were face-to-face.)
Research Instrument
Semi-structured questionnaire (An interview of approximately 20-30 minutes concerning life, school, family, and gaming. Finally, a structured KIDSCREEN-27 and a four-question gaming addiction scale, the Gaming Disorder Test (Finnish translation). The KIDSCREEN-27 and GDT scales were not archived.)
Data Files
65 Finnish-language interview transcripts in odt format, as well as English translations of the Finnish-language interviews. The data were organised into an easy to use HTML version and includes also a CSV version.
Data File Language
The data files of this dataset are available in the following languages: English and Finnish.
Qualitative data are available in their original language only and are not translated.
Data Version
1.0
Completeness of Data and Restrictions
The research project has anonymized the data before archiving. For example, names and locations have been removed from the data. In addition, other identifiers, such as descriptions of special categories, have been removed or modified as necessary.
Citation Requirement
The data and its creators shall be cited in all publications and presentations for which the data have been used. The bibliographic citation may be in the form suggested by the archive or in the form required by the publication.
Bibliographical Citation
Auranen, Tiina (University of Jyväskylä) & Karhulahti, Veli-Matti (University of Jyväskylä) & Saariniemi, Sara (University of Jyväskylä) & Turtiainen, Emilia (University of Jyväskylä) & Valtonen, Venla (University of Jyväskylä) & Kauraoja, Valtteri (University of Jyväskylä) & Nerg, Henri (University of Jyväskylä) & Siidoroff, Aleksi (University of Jyväskylä) & Malinen, Ville (University of Jyväskylä) & Munukka, Pauliina (University of Jyväskylä) & Siutila, Miia (University of Jyväskylä): Introduction Interviews of Actively Gaming Adolescents 2022-2024 [dataset]. Data version 1.0 (2025-10-31). Finnish Social Science Data Archive [distributor]. DOI: https://doi.org/10.60686/t-fsd4014; URN: https://urn.fi/urn:nbn:fi:fsd:T-FSD4014
Deposit Requirement
Notify FSD of all publications where you have used the data by sending the citation information to user-services.fsd@tuni.fi.
Disclaimer
The original data creators and the archive bear no responsibility for any results or interpretations arising from the reuse of the data.
FSD has not been informed of any publications related to the data.
Study description in machine readable DDI-C 2.5 format

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