FSD4126 Interviews of Actively Gaming Adults in Finland: 1st Year 2022-2024
The dataset is (D) available only by permission from the data depositor/creator.
Download the data
Study description in other languages
Related files
- Interview questions (PDF file, English)
- Interview questions (PDF file, Finnish)
- Interview questions (PDF file, English)
- Information sheet for participants (PDF file, Finnish)
- Information sheet for participants (PDF file, Finnish)
- Invitation to participate (PDF file, Finnish)
- Invitation to participate (PDF file, Finnish)
- Data example (PDF file, Multiple languages)
Authors
- Karhulahti, Veli-Matti (University of Jyväskylä)
- Saariniemi, Sara (University of Jyväskylä)
- Akkoç, Ahmed (Tekilabo)
- Auranen, Tiina (University of Jyväskylä)
- Hietanen, Riina (University of Jyväskylä)
- Holopainen, Roope (HUS Helsinki University Hospital, University of Eastern Finland)
- Kauraoja, Valtteri (University of Jyväskylä)
- Koponen, Minttu (University of Jyväskylä)
- Laitinen, Tanja (University of Jyväskylä)
- Laukkanen, Virpi (University of Eastern Finland, The Wellbeing Services County of North Savo)
- Lukka, Lauri (Aalto University)
- Lund, Mie
- Lundedal Hammar, Lasse (University of Copenhagen)
- Mankinen, Katja
- Munukka, Pauliina (University of Jyväskylä)
- Nerg, Henri (University of Jyväskylä)
- Niemi, Katja (HUS Helsinki University Hospital)
- Nielsen, Rune (IT University of Copenhagen)
- Puoskari, Sanni (University of Jyväskylä)
- Siidoroff, Aleksi (University of Jyväskylä)
- Siutila, Miia (University of Jyväskylä)
- Turtiainen, Emilia (University of Jyväskylä)
- Valtonen, Venla (University of Jyväskylä)
Keywords
addiction, digital games, friends, hobbies, leisure time activities, social interaction
Abstract
This dataset contains the first round of interviews with adults conducted in Finland as part of a three-year longitudinal study. The interviewees belong to one of two groups: gamers who sought clinical treatment for their gaming, or gamers who played actively (at least 4 hours a day, including competitive gaming) on a daily basis without any clinical problems.
There were two types of interviews: a gaming-related interview and a clinical interview. With one exception, both interviews were conducted with every participant. One participant withdrew from the study before the clinical interview. Clinical experts conducted the clinical interviews.
Background information included, among other things, the interviewee's age and gender. The data set includes both the Finnish-language interview transcripts and their English translations.
Study description in machine readable DDI-C 2.5 format

FSD:n aineistokuvailut (FSD metadata records) by Suomen yhteiskuntatieteellinen tietoarkisto (Finnish Social Science Data Archive) are licensed under a Creative Commons 1.0 Universal (CC0 1.0) license.